This was created for a game jam, made in UE4 I was the lead for this project handling all programming, graphics and most design. It is a puzzle game with an echolocation mechanic and has a heavy emphasis on sound.
I created this for a games technology project in c++ with opengl, it's a wave shooter where you have to keep beacons active.
This is an Unreal 5 C++ project that is currently in progress for my masters year thesis, its is focused on guard AI for immersive sim games and how variation can be added to their behaviour without making them unpredictable and unfair.
This is a bullet hell rythm game made in UE5 with c++, the aim is to survive the song and a beatmapping structure is in place for easy level creation.
This was created for a java assignment, while it doesn't look anything special it contains saving and loading game states, a level editor and 2d portal mechanics.
I have a number of projects that aren't directly games related but show my programming capabilities.